Capture Artist / Video Producer

Capture Artist / Video Producer

Job Location: Seattle, Washington

Job Description

Capture Artist / Video Producer

Job Description AAA gaming client in Seattle is looking for a Capture Artist/Video Producer to drive in-game capture and help establish the next generation of in-game capture and advanced cinematic gameplay moments. This is a contracting position and is expected to last 18 months.

The selected candidate will craft AAA in-game capture ingredients to help fuel a variety of public-facing promotional assets.

Partner with key stakeholders and video producers to help bring to life in-game moments that excite and delight the gaming and our players. This position will work alongside other video producers, creative producers, and directors.

Responsibilities

Craft in-game, advanced gameplay capture assets that fuel engaging social moments and a variety of meaningful promotional content.

Help draft and develop shot lists and action sequences in partnership with video production.

Translate creative briefs and shot lists into impactful cinematic sequences and stills that deliver against creative.

Qualifications and Skills

3+ years of experience in video production, in-game content creation, montage production, or relevant media experience.

Portfolio or Reel of recent work required.

Highly skilled at shot composition, framing, and presentation of in-game content.

Ability to ramp up and learn the nuances of pre-release builds, in-game tooling sets, and capture methods.

Impeccable attention to detail with a keen eye for potential capture traps, bugs and pitfalls.

Ability to distill scripts into action sequences that fit the tone and style of the creative.

High production standards and quality bar that allow for best-in-class content production and execution.

Strong cross-team communication skills. You can work with creatives, technical people, and non-technical people alike.

Ability to work in a fast-paced, ever-changing work environment.

Adobe Creative Suite (Premiere and After Effects).

Proficient on multiple gameplay input devices such as controller and keyboard + mouse (highly proficient on at least one).

Ability to manage and track towards hard dates and content embargoes.