Marketing/Brand Illustrator (2D/3D)
One of our clients, a Seattle based gaming studio, is searching for a talented and passionate 2D/3D Illustrator.
The person selected will create stunning, high-impact artwork to promote expanding the client’s franchise.
This position is not a full-time job. This position is more of a freelancer, illustrator-on-demand, work when the client needs you. This is an hourly contracting position. Individuals who own their own company, who do this type of on-demand work for other clients would be preferred. It is preferred that the individual be in the Seattle area, but can be located in any city and work remote 100%.
Create color illustrations representing a variety of franchise-related assets, from dinosaurs, characters, props and environments to elaborate scenes and montages recombining all of those elements in different ways.
This artist should be '3D-centric' in their technique. 3D skills are required, Sketching, drawing and composition are critical skills needed. Candidates should be skilled on human characters and poses. This illustrator should be a super slick, confident generalist with a specialty in action-oriented dino/creature/human character scenes with strong 3D skills.
Work closely with the Art Director, Marketing and Community Leads, Producers and Executive Leadership to design, revise and refine the compositions, from loose layout/concept sketches and mock-ups through the refinement stages to the final product.
Be comfortable matching the look of our prior illustrations while being able to alter that style for certain special situations, and even to help lead its broader evolution.
Use 3D tools to pose, light, compose and render elements and scenes as a foundation for the final 2D digital paintings (this 3D foundation stage may sometimes be supported by another 3D artist, but basic 3D skills are ideal to be able to partner effectively with them).
Render illustrated versions of our products’ logos, adapting them to various uses, themes and ‘skins’.
Collaborate closely with our other marketing/promotional Graphic Designers and 3D artists, to combine and recompose the many illustrated visual elements for different formats and applications.
Minimum of 5 years of experience as a commercial illustrator, with substantial promotional, packaging, and advertising experience.
Versatility and confidence in rendering a wide range of subject matter - including dinosaurs, creatures, and humans (with strong anatomical accuracy), their clothing and gear, naturalistic and fantastic environments, including many sci-fi and fantasy subjects and designs, in different lighting conditions, at a high level of professional polish.
Deep knowledge of Adobe Photoshop, and confidence with its features including layers, masks, adjustment layers, smart objects, etc.
Willingness to execute work in the established studio style, working with the Art Director and other artist colleagues to define and even evolve that look.
Strong self-motivation, great communication, and awesome team-player attitude; creative flexibility and willingness to take detailed creative direction, often through many rounds of client revisions.
Experience working with 3D software (Blender, Maya, etc.).
Experience working in the Unreal Engine.
BFA or Portfolio demonstration of industry standard skill set.
Knowledge of Adobe CS tools, Illustrator, to apply Graphic Design, typography, and layout skills to the creation of additional materials and compositions that are built from your illustrations.
Experience as a concept artist and designer for either games, film or other media productions (not the job’s focus but a skill set that could be leveraged in some situations).
Required Application Materials:
A robust portfolio, which includes some samples of the entire illustration development process, from sketches to roughs to finals.