Audio Technical Designer

Audio Technical Designer

Job Location: Redmond, WA

Job Salary: Contracting Position

Job Description

Audio Technical Designer

Job Description We have a AAA gaming studio client in Redmond looking for an Audio Technical Designer to help build and improve technical audio systems.

Your input and creativity will help shape the cutting edge audio systems that enable our team to deliver a world class audio experience.

You will work closely with our sound designers and programmers to implement audio into the game, create new audio systems and refine our existing technology. We are looking for someone who is self-motivated, who can contribute new ideas and collaborate on a diverse team. Network Requirement

During WFH or if remote, the following is required for this type of position:

• Internet speed of at least 500 Mbps or 1 Gbps, wired connection preferred, to ensure work is not impacted by connectivity/latency issues

• Internet data is at a high or unlimited cap

• Make sure to run and repeat speed tests throughout the day, as it can fluctuate during peak hours

o Candidates must provide a screenshot of their speed test result

o Agency must include speed test screenshot as part of the submission process for consideration

• If candidate does not currently meet the network requirement:

o Candidate is committing to meeting the network requirement by their start date if an offer is received and mutually accepted

• Internet upgrade reimbursement eligibility criteria and guidelines are available

Responsibilities

• Work directly with Lead Audio Technical Designer to implement, test, and iterate on new audio features and technology • Work with a team of sound designers and programmers to implement features that serve the needs of the sound designers • Help deliver a quality audio experience by providing technical expertise and input • Help support the audio team with technical needs and audio implementation requests

Minimum Qualifications and Skills

• At least 3 years’ experience in game audio

• Experience with Wwise Game sound engine experience (Unreal, Unity, proprietary engine, etc.)

• Self-motivated, quick learner, able to investigate issues and find answers independently

• Collaborative team player who values contributing to others success

Pluses

• Experience with technical audio implementation and optimization

• Experience with scripting languages such as LUA, XML, or visual scripting tools

• Experience improving game engine tools, workflows, and systems

• Experience working on a first person shooter game

• Experience shipping a AAA game title