Multiplayer Gameplay Engineer

Multiplayer Gameplay Engineer

Job Location: Redmond, Washington

Job Salary: Contracting position

Job Description

Multiplayer Gameplay Engineer

AAA video game client in Redmond, Washington has an immediate opening for a Multiplayer Gameplay Engineer. This is a contracting position estimated to last 12 months with a potential of extending the agreement.

Job Responsibilities:

• The Multiplayer Gameplay Engineer will design, develop, and implement new gameplay systems using C++.

• Extend, modify, and improve existing gameplay systems.

• Attend and contribute to technical system design and project planning sessions.

• Develop relationships with other teams, build partnerships to make sure all processes run smoothly. Collaborate with team members to deliver new features and functions to games.

• Stay on top of things, look for bottlenecks, and disruption possibilities that could hamper deliverables and schedules. Proactively address problems before they occur.

Requirements:

• Strong programming experience with C++ developing products in a multi-disciplined gaming environment. Work with game designers and create AAA gaming experiences.

• Experience with an embedded scripting language like Lua in a multithreaded game engine.

• Candidates must be highly self-motivated with great communication skills and the attitude/personality to merge into a team of like-minded professionals.

• Strong self-motivation, great communication skills, and a team-player attitude is required.

Job will be 100% remote until the virus risk is over when the client requests that all employees return to working in their Seattle office.