Art Outsource Manager
We have a client in Redmond, WA that is currently looking for an Art Outsource Manager.
This is a full-time, direct-hire position, no contracting involved.
Collaborate with internal art directors, leads and producers to understand and communicate visual goals of the project to external vendors.
Create documentation, asset specs, and supporting reference materials with clear instructions.
Identify and improve our outsource pipeline to help streamline asset integration.
Maintain asset tracking throughout the stages of production.
Partner with internal artists to validate art asset delivery and provide production support.
Provide detailed feedback and approvals to external partners to ensure assets achieve our desired visual target.
Minimum of three years prior game industry experience in an art source manager, art lead, or content producer role.
Ability to communicate art direction in an effective, efficient & positive manner.
Deep understanding of art production across all relative disciplines.
Ability to work collaboratively and communicate well with cross disciplines teams.
Experience working with outsourcing partners and freelancers across different locations and time zones.
Strong team player mentality and positive attitude.
Proficient with latest art tool applications: Zbrush, Maya/Max Blender, Photoshop, Substance Painter.
Experience with Jira, Shotgrid and/or similar asset tracking software.
Experience integrating assets in-engine Unreal 4 or 5.